Well it's nearly the end of the first month of sales! Time sure has flown for me, it seems like it's hardly been a week! Looks like I'm probably not going to quite make it to the 1k sales goal by the end of the month. Currently I've sold a little over 700 copies of the game, pretty good, but a little short.
If you've already bought the game, you can help by telling your friends or posting on websites you frequent about the game! If you're feeling very generous and want to donate, unfortunately you can no longer do that via PayPal, so instead you can buy multiple copies of the license (share with your friends or something :P)
Anyway, I've bought a fancy new PC which should last me for the foreseeable future. It won't affect the speed at which I produce games too much (although it will help a little bit). The most tangible effect on the games is that the CGs will be of higher quality.
Here's an example of what sort of CG quality you might expect for the next game:
I also bought a car, how exciting is that? It's a '98 88Olds, and I got it for a pretty good deal. It seems to run nicely and the AC works most of the time! Gonna need to take it in to get the fuel filter changed, as it has rusted on completely and not even my father can remove it. Still even if the fuel line needs replaced, the entire thing will have run me less than two grand.
Kinda thinking about trying to move out of my parent's house soon, too. Gonna need to wait for PayPal to give me my money, but after that I think I should be able to survive for long enough for my next game to be released (shootin' for the end of this year).
Speaking of the next game, I've got the lighting engine for it done up. The main addition is that it has shadows, which Nagai Yamiji did not have. There will be an option to disable the dynamic shadows so for older machines, or those who prefer it, you can still have the old lighting. Here's a cap of a little test I did with it, let me know if you like how it's lookin'!